Showing posts with label 3DS Max. Show all posts
Showing posts with label 3DS Max. Show all posts

Tuesday, March 29, 2011

More Building Models and Texture WIP

Just continuing to touch up some older pieces, and examples for school.



Monday, March 21, 2011

Craftsman Style Bungalow

I used to live in this craftsman style bungalow from the twenties. It didn’t have quite as much sag in the roof or windows as I put into this model. This digital version was something I made on my own. Later, I dropped this into Unreal when I was working at Midway on an unproduced Zombie game.

Monday, March 14, 2011

Jake Zilla Process


My son drew this neat dinosaur.
I really loved the shape and proportions so when we were drawing together I toyed with the shape a bit.
Later I worked up this study in Brushes on my ipod touch.
I started with the body...
moved onto the head...
now I've started painting the texture in Brushes on the ipod.
I've updated the texture further. Also I've included a shaded wireframe version.


Mask Process Images

I started off with a rough concept...
modeled out the mesh in Max...
then took the UV layout into the brushes app on my ipod and started painting the texture
I'm bouncing between a couple of different projects right now. Their being used as examples for my classes at the Art Institute.